Program
Wednesday 05 October 2005
SESSION 4A: Human Factors
Human Response to Different Adaptive Optic Flow Stimuli J. Vernon Odom, Prasad Ghude, Arun Ross, Homer Humble, Frances L. VanScoy
Investigation of Active Visual Feedback Function to Machine Tool Operator by Using MR Environment Hideo Kato, Masanao Higuchi, Atsuhiro Iwamoto, Shizuich Higuchi and Kazuya Okawa
Wearability Assessment of a Mobile Augmented Reality System James F. Knight, Daniel D.Williams, Theodoros N. Arvanitis, Chris Baber, Astrid Wichmann, Michael Wittkaemper, Iris Herbst, Sofoklis Sotiriou
A Travel Guide Human Interface Using Depth and Surround State Transfer Tactile Display Hideyasu Sumiya
SESSION 4B: 3D Geographical Information Systems
Historical 3D Reconstruction as a Starting Point for Urban Development Studies Alysse Knockaert, Liesbeth Marien, Marijke Brondeel, Philippe De Maeyer
Texture Viewsheds: Spatial Summaries of Built Archaeological Spaces Derived from Global Light Mapping Graeme Earl
Open Heritage: an Open Source Approach to 3D Real-time and Web-based Landscape Reconstruction Sofia Pescarin, Maurizio Forte, Luigi Calori, Carlo Camporesi, Antontella Guidazzoli, Silvano Imboden
Tambo Colorado at your Fingertips: An Integrated Approach to the Study and Digital Communication of Archaeological Sites M.Forte, J.P.Protzen, J.A. Ristevski, M. Ashley
SESSION 5A: Digital Entertainment and Performance
Computer Vision Based Dance Visualisation Sanjay Goel, Chirag Gupta, T. Gnana Swaroop, Gaurav Jain, Tarang Gupta and Shoma Chatterjee
Optimization of 3D Render On Mobile Devices Guilin Xu, Zhigen Pan, Bailin Yang, Qizhi Yu
Analysis of Preferences for Participants Using RFID Technique Koji Yamada, Tadahiko Sato, Keiko Matsunaga, Elizabeth Burris, Akira Ishida, Hisanori Tsuji
Globally Distributed Collaborations: Live Virtual Environments for Real Live People James Oliverio
SESSION 5B: e-Learning, Education and Remote Classrooms
3D Worlds for Education: Cooperation and Virtual Presence Nicoletta Di Blas, Evelyne Gobbo, Paolo Paolini, Caterina Poggi
An Approach of Penmanship Education System by Using Horizon View Camera ~SHUJI,Japanese Educational Culture~ Nobuyasu Okabe, Kunihito Kato, and Kazuhiko Yamamoto
On Crossing Knowledge and Understanding Boundaries between Subject Fields when Developing e-Learning with Video Games John N Sutherland, Thomas Connolly
Music Lessons for Alice: A Plan for Teaching Introductory Programming Using Sound Frances L. Van Scoy, Alex Eisenhart and Meagan Hubbell
SESSION 5C: Project and Product Presentation 2:
Nomadic Media Lech Krzanik
Interactive Cultural Panorama (Culturama) Mohamed Farouk
Digital Songlines Brett Leavy
SESSION 6A: Media Arts and Creative Technologies 1
Context-Driven Multisensorial Interactions in VR Art Applications Romeu Bessa
The Augmented User: a Wearable Augmented Reality Interface Francisco Giner, Cristina Portalés
An Eye for an Ear and an Ear for an Eye: Bidirectional Control in Virtual Multimedia Instrument Design Christian Jacquemin
MHN Filter-Based Brush Stroke Generation for Painterly Rendering Sang Hyun Seo, Han Soon Yong and Kyung Hyun Yoon
SESSION 6B: Virtual Heritage: Image Processing
Image Processing Techniques for Cultural Heritage Applications Andrea Del Mastio, Vito Cappellini, Fabio De Lucia, Alessia De Rosa, Alessandro Piva
High Quality Color Restoration Using Spectral Power Distribuion for 3D Textured Model Akifumi Ikari, Tomohito Masuda, Tohru Mihashi, Kenji Matsudo, Nobuaki Kuchitsu, Katsushi Ikeuchi
Recognition of Mural Color in Ozuka Tumulus in Sunlight and Taper Light Tomohito Masuda, Akifumi Ikari, Tohru Mihashi, Kenji Matsudo, Nobuaki Kuchitsu, Kazutaka Kawano, Tsutomu Yamashoji, Mayumi Masuyama, Ryuichi Kamo, Katsushi Ikeuchi
Fusing Laser Derived DSM’s and Matched Image Edges to Create Close Range Architectural Orthoimages Van Genechten B. & Neuckermans H.
SESSION 6C: Panel 2
The Use of Games Technology in Cultural Heritage and Art Bob Stone, Scot Refsland, Michael Samyn, John Sutherland, Marianne Selsjord, Altion Simo, Brett Leavy
SESSION 7A: Cyberanthropology
Immersion, Virtuality and the 21st Century Audience Hal Thwaites
Crowd Simulation for Natural Motion Seongmin Baek , Il -Kwon Jeong and In-Ho Lee
Intuitive IK Postural Control System for Anthropometric Digital Human Models Hareesh P V, Boulic R, Arun S, Le Callennec B, Sawada K, Thalmann D
Affective Communication System with Emotional Memories for Multimodal Interaction with Humanoids Hyun S. Yang, Yong-Ho Seo, M. Sahngwon Ryoo, Hye-Won Jung
SESSION 7B: Virtual Heritage: Multimedia
Virtual Dachang - A Digital Cultural Heritage Tour System Xianyong Fang, Haugen Wan, Zhigeng Pan1, Mingmin Zhang, Le Zheng
The Application of Interactive Multimedia Technologies for Cultural Heritage Documentation Maged Farrag
3D Multimedia Presentation Tool Using Stage Metaphor and Its Voice Interface Hiromichi Fukutake, Yoshihiro Okada and Koichi Niijima
Image-based Photorealistic 3D Models for Virtual Museum Exhibitions Krzysztof Walczak, Miroslaw Stawniak, Martin White, Peter Kelleher