Program
Thursday 06 October 2005
SESSION 8A Simulation and Interaction
Research and Implementation of Virtual Simulation Scenario Editor for Earthquake Rescues Cui Zhonghui, Xu Yongzhi, Zhang Maojun
MR Training System for Manual Arc Welding Using Stereoscopic HMD and Multi Markers Nobuyoshi Hashimoto, Hideo Kato and Ryo Ikehara
Real-time Rendering of Complex Vector Data on 3D Terrain Models M. Schneider, M. Guthe, and R. Klein
A Framework for Real-time Nonholonomic Path Planning in Huge Terrain Datasets Michael Guthe and Reinhard Klein
Improving Virtual and Augmented Reality for Architectural Applications. Ennis, G. and Lindsay, M.
SESSION 8B Virtual Heritage: Virtual Reconstructions
Reviving the Roman Odeon of Aphrodisias: Dynamic Animation and Variety Control of Crowds in Virtual Heritage Pablo de Heras Ciechomski, Sébastien Schertenleib, Jonathan Maïm and Daniel Thalmann
Interpretation and Virtual Reality at Hampton Court Palace Thomas Lisle
Virtual Reconstruction of Yuanmingyuan Ning Zhou, Jiaxin Wang, Yannan Zhao, Zehong Yang
The Ontology of 3D Digital Reconstruction Geeske Bakker
SESSION 9A Medical Applications
Virtual Reality in Biomedicine: revolutionising the provision of patient care Theodoros N. Arvanitis
Intervention Records by Video Image for Emergency Medical Care Hirotsugu Asai, Satoru Hayamizu, Youhei Ishii, Makoto Kanagawa, Hideki Tanahashi
Framework for Annotation of Haptic Data in Simulated Surgical Procedures Mikko Rissanen, Naoto Kume, Yoshihiro Kuroda, Megumi Nakao , Tomohiro Kuroda, Hiroyuki Yoshihara
EDOG – An Application for Early Detection of Glaucoma J. Vernon Odom, Prasad Ghude, Frances L. VanScoy, James Tong
SESSION 9BCollaborative Virtual Environments
Flexible 3D Collaborative Virtual Environment: WebTalk04 Alberto Bucciero, Luca Mainetti, Paolo Paolini
ULTRA: An Augmented Reality System for Handheld Platforms, Targeting Industrial Maintenance Applications A. Makri1, D. Arsenijevic, J. Weidenhausen, P. Eschler, D. Stricker, O. Machui, C. Fernandes, S. Maria, G. Voss, N. Ioannidis
Interactive Story Telling Board to Enhance Imagination Satoshi Nakamura, Fusako Kusunoki
DigiMech Learning Environments: Supporting Social Awareness in a Community of Humans, Virtual Humans and Anthropomorphic Robots Ekaterina Prasolova-Førland , Gaetano La Russa
SESSION 9C Panel 3:
3D Recording, Documentation and Information Systems Alonzo Addison, Scot Refsland, Bill Blake, Mario Santana, Daniel Pletinckx, Maurizio Forte, Tito Dupret, Rand Eppich, Gaetano Palumbo, Adam Lowe
SESSION 10A Media Arts and Creative Technologies 2
The Gardens of Desire and Beyond: a 3D Real Time art "Game" Project in Progress Marianne Selsjord
LifeClipper Jan Torpus, Vera Bühlmann
Multisensory Interactive Installation Daniela Voto, Manuel V. Limonchi, Umberto D’Auria
The Virtual Real-Time Dramaturge: Formalisation of Dramaturgic Principles Richard Wages, Alexander Hornung
Generative Portrait Sketching Patrick Tresset, Frederic Fol Leymarie
SESSION 10B Virtual Heritage: Recording
Classification of Bayon Faces Using 3D Models Mawo Kamakura, Takeshi Oishi, Jun Takamatsu and Katsushi Ikeuchi
Modelling the Bishops Road Bridge for Record and Reconstruction Jon Bedford, Bill Blake
The Development of Specially Designed Hardware and Software for the Recording of Fragile Objects and Large Scale Heritage Sites in Two and Three Dimensions. Adam Lowe
SESSION 10C Project and Product Presentation 3
WHTour Tito Dupret
Virtual Reality and Interactives Thomas Lisle
Sint-Baafs cathedral Wim De Boever, Marc De Mey