WORKSHOP 1
Methods and Tools for
Designing VR applications
Developing VR Applications: the TRES-D Methodology
J.P. Molina, A.S. García, V. López, P. González
A Domain-related Model and a Graphical Notation Formalism for the Design
of Virtual Environments
A. Grumbach and D. Mellet-d’Huart
Rapid Authoring for VR-Based Simulations of Pervasive Computing
Application
B.J.C. Jackson, P.L. Watten, P.F. Newbury, P.F. Lister
Conclusion